When the first version of Scrivener for Windows came out in 2011, I put off following up on it because I was busy, and because it was the first version, but last fall I decided to take the plunge. Even though I’ve only scratched the surface, I’m glad I did. I have always been a very linear writer, and I think that’s largely because of the structure imposed by a novel-length file in any word processing program. Scrivener breaks a project into manageable pieces, and lets you work on them in any order without losing control of the whole. The option of jumping easily from one section (or scene) to another is one of the features I am fast coming to love in Scrivener.
At last. It’s only been six weeks but it feels like forever. Four weeks to write the draft, nearly two to edit it and make sure I had everything in order. I think I’ve earned some time in Skyrim, although I have this sneaky little feeling I’ll be up and working on Amnar again tomorrow morning.
This really was much easier with Scrivener. I can’t believe I used anything else to write with, especially when I got to the last chapter.